β¬πππππππππππ β³ππΉπ (
lesmodsalouette) wrote in
bellelurette2025-03-28 04:10 pm
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INVESTIGATION III
Investigation
CLANG, CLANG, CLANGCLANGCLANG.
Your early morning begins with the infernal but familiar chime of dozens of grandfather clocks crying out in unison. Or does it? Let's rewind a little!
For those of you on the first floor of the castle the morning may begin just a few seconds earlier and it may sound more like BOOM!! - and who doesn't enjoy the ominous rumble of an explosion as their wake-up call? At least nothing seems to be immediately on fire this time.
Whether it is the boom or the clocks that wake you, you'll find that it is just past 5am and another Friday is upon you. While this may fill you with a sense of trepidation, you might still enjoy taking a quick look out the window. Every single flowering plant in the garden is in full bloom today, despite not even getting to the point of budding during the rest of the week. You don't remember spotting cherry trees out there before, but there they are. There's plum and apple, too, seemingly new saplings you don't remember from last night crowding the palace windows. You can only hope that this is a good omen for all things to come.
(( OOC: Comment to this entry with where your character is going in the morning. A mod response will let you know if thereβs anything to be found there! The Investigation is a free-for-all until all bodies have been found.
Once the victim(s) have been identified, there will be an IC announcement, and mods will provide Investigation sub-headers for the relevant locations. Up to 3 characters are welcome to investigate under each header unless indicated otherwise. ))
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