ℬ𝑒𝓁𝓁𝑒𝓁𝓊𝓇𝑒𝓉𝓉𝑒 ℳ𝑜𝒹𝓈 (
lesmodsalouette) wrote in
bellelurette2025-03-31 04:55 pm
WEEK FOUR
WEEK FOUR
25 Guests
The day is rung in by a myriad clocks tolling at once.
It's a familiar sound. It's the first time you're hearing it.
Once again, Monday is upon you, and once again you have just arrived at the castle to meet your new roommates. The last week is gone without a trace - nothing there to remind you of its existence. Injuries have been replaced with the old aches you may have felt before coming here, keepsakes have vanished and decorations have returned to their original state.
Formally, this is a clean slate and a fresh start. But that's not how it feels in your mind - your bodies may be rewound, but your hearts are steadily continuing, carrying the weight of a time that never was.
As always, the castle is new and old at once. Static, yet ever-changing. The curious minds among you may find it a good idea to explore a little.
TIME LOOP:
-Characters wake up with the clothes they had with them at their canon point, like in the intro log unless you wish to have them affected by the weekly effect as early as Monday.
-The state of their bodies is still exactly the same as it was on the intro log (for better or worse). This is independent of the weekly effect.
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.
LOCATIONS UPDATED:
- garden, library, promenade
- aquarium → wintering room
- photography studio → tea room
-The state of their bodies is still exactly the same as it was on the intro log (for better or worse). This is independent of the weekly effect.
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.
LOCATIONS UPDATED:
- garden, library, promenade
- aquarium → wintering room
- photography studio → tea room
WEEKLY EFFECT
This week the castle's whims have decided to put on a little fashion show! Characters may awaken to find themselves dressed in an outfit that they have once worn... or an outfit that they might have worn, in a future that has never come to pass. These clothes are not period-accurate and instead reflect the characters' own lives and thus worlds! It's time to shine in an outfit you absolutely love - or absolutely loathe!
The drawback is that these magical clothes also cannot be removed until sundown. Whatever outfit you woke up in? You're stuck in it! The only way to escape your dress-up fate is to damage the clothing, but if you do so you'll find yourself stuck naked until the beginning of the next day. The castle's strange properties do at least provide a little cloud of mist that will follow characters around for modesty reasons.
The new clothes will remain after the day of their appearance. They'll lose all strange properties and become garments that can simply be worn or discarded at will, like all other clothing.
The drawback is that these magical clothes also cannot be removed until sundown. Whatever outfit you woke up in? You're stuck in it! The only way to escape your dress-up fate is to damage the clothing, but if you do so you'll find yourself stuck naked until the beginning of the next day. The castle's strange properties do at least provide a little cloud of mist that will follow characters around for modesty reasons.
The new clothes will remain after the day of their appearance. They'll lose all strange properties and become garments that can simply be worn or discarded at will, like all other clothing.
(OOC: Counter proposals are open until Tuesday! Murder proposals are closed! Thank you all for your enthusiasm!)

knife to see you all
and promptly gets stuck, as it always has. A bit of wiggling is all that's needed before a familiar, softly lilting voice speaks up. ]
... Thought that wouldn't happen this time, for some reason.
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Waaaait uuuup!
[ Actually, wait for it. ]
...Wait, didya just talk?
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but the knife sits back on its handle, wiggling in. Greeting? ]
Yeah. Hi. Thanks for taking care of me, Clover.
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No prob. But, uh, what's all this about anyway?
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Nnnnnot exactly what he expected from his little tea room break. Hello?]
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Happy wiggles. Probably. ]
Hi. Long time no tea, huh?
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Far too long, my friend.
[What a surprising development indeed.]
What manner of magicks have availed thee this inanimate disguise? From another realm, no less.
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[Huh.]
Do you need help?
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Um. Yes. Please.
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I know you, don't I? You feel familiar.
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[ This being… flinging around and getting stuck.
But he’s smiling anyway. ]
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After being freed, of course. The blade will sort wiggle towards him. Uppies. ]
Beats falling out of a tree. [ The knife seems a little shyer, or uncertain, now that it can speak.
But the words are warm regardless. ] Hi, Raha.
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But he’ll go ahead and try to remove the knife… even if he has a feeling it’ll get stuck somewhere else. ]
‘Tis good to hear your voice. [ A pause. Anyway. ] I have much and more I would like to discuss, but I fear that would veer us wildly off track.
[ He assumes there’s a purpose to all of this. ]
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[ He will unstick the knife if someone hasn't already ]
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I don't have a ton of time to practice, though... Um. I'll try and keep my aim off others.
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While it is reassuring to know you are around, is there something you all want to discuss?
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[ Blade says to the knife, stuck wherever it so happens to be. ]
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Ever have this trouble?
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[ hi ]
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Your timing could use some work, but that's sharp of you to use our passcode.
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[ Unsticking the knife with little trouble. Because remember these muscles?
He's grinning stupid, all excitement. ]
Welcome back.
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Hi. Congratulations, I think.
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[Personable, passive. Death was a kind of weird experience for them, so.]
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Feels like being alive, except I'm not hungry or thirsty. You weren't really wrong, about the hourglass kind of feel. It's still a little different.
[ But it's close enough, in their opinion, that thinking about it remained a comfort. ]
Kinda normal otherwise, since it just feels like I reset.
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