Purposeful beyond simple design? I know they say every weapon has a story, but maybe that's not what you mean.
[ She squints as she looks around the room again, trying to avoid blinding herself. But nothing sticks out to her beyond them existing in the first place. ]
I guess they could be a hint for this place? Somehow. There's probably been weirder puzzles.
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[ She squints as she looks around the room again, trying to avoid blinding herself. But nothing sticks out to her beyond them existing in the first place. ]
I guess they could be a hint for this place? Somehow. There's probably been weirder puzzles.