β¬πππππππππππ β³ππΉπ (
lesmodsalouette) wrote in
bellelurette2025-03-24 01:01 am
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
WEEK THREE
WEEK THREE
28 Guests
You awaken smothered in wonderfully soft blankets. If you are lucky, there is a warm body next to you, but... those are becoming shorter and shorter in supply, aren't they?
It's Monday at ChΓ’teau Ambregris, and you have just arrived here. Whatever clothes you are wearing, whatever injuries you are sporting... They are once again accurate to how you were before this tale began. Whether this leaves you with any urgent matters to take care of or relieved of ailing you had contracted in the 'last' week, the gong of the numerous clocks chimes out indifferently to the hour. Gone is the urgent summons of the past two weeks, with no Witch to greet you.
Rise and shine, and face your 'first' day in your 'new' home! And though you may now think yourself quite familiar with it, maybe another look around wouldn't hurt?
TIME LOOP:
-Characters wake up with the clothes they had with them at their canon point, like in the intro log.
-The state of their bodies is exactly the same as it was on the intro log (for better or worse).
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.
LOCATIONS UPDATED:
- library, gardens
- mud bath β aquarium
- menagerie β photography studio
- grotto β greenhouse
-The state of their bodies is exactly the same as it was on the intro log (for better or worse).
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.
LOCATIONS UPDATED:
- library, gardens
- mud bath β aquarium
- menagerie β photography studio
- grotto β greenhouse
WEEKLY EFFECT
This week every character will have a spirit animal that follows them around like a familiar. The choice of animal is up to you (natural or supernatural), but it should represent them in some way. The animal is restricted in size to that of a large dog and is incorporeal, though it can interact with other spirit animals. As the animal is a representation of their heart and inner self, it might be better at expressing itself than it's owner.
Yes, this is basically daemons. This palace clearly needs more animals for emotional support!
Yes, this is basically daemons. This palace clearly needs more animals for emotional support!
(OOC: Murder proposals and counter proposals are open! )
no subject
There's that and it's important to remember that they are remembered. All of them.
[ He's been doing this at the start of the new week... recording the data of those who no longer walk with them and try to capture their likeness down.
As for Blade's question, he'll look at the noodle again. ]
It's not that it bothers me, but it's strange seeing it while my powers are sealed.
no subject
Fluctuates here and there. The red and black wolf is pretty much relaxed and probably looking curiously at Dan Heng. It seems...approving; or thoughtful. Hard to tell. ]
...I'll leave that to you.
[ He'll consider the other response. And then: ]
Has it done much?
no subject
Considering Blade's own memory issues and the topic of dying...it's probably for the best they let that part of the conversation.
With both of them focusing on noodle pile, the dragon is going to open it's eyes and then untangle itself. ]
It behaves closer to a shadow or a pet than what it looks like. [ So no...it hasn't done much beyond follow him around ]
no subject
The wolf looks pretty aloof and has been quiet, with a mysterious look in its eyes - a darker set of crimson eyes, though the spirit seems to take pause, and look in the room proper, as if reassessing for potential other elements. ]
...Hardly inconvenient, then.
[ He wonders why "spirit"-like beings have made themselves known now, but, well...could be worse. Could be like the first week. ]
no subject
I do wonder if this is similar to the weather effect. [ Will their thoughts and feelings be blasted on main with critters? ]
I do wonder what's the point in all of it is. Another layer to the show that clown is putting on?
no subject
[ Wolf is watching and suddenly adopts a subtlely playful stance when Noodle comes over, one paw out...
Blade just crosses his arms, not noticing all the while. ]
Maybe he is trying to make us apprehensive in another way.
no subject
The dragon sees that shift in stance, and will bring it's snout to the paw to nudge it. ]
It would make it easier for us to know each other better. [ Which seems dumb if he wants to encourage killing ]
no subject
Their spirit animals are playing with one another. Snout is getting lightly and gently paw pat. ]
That probably makes it ever more richer, if someone does decide to make a move even despite becoming closer.
[ Not that he sounds enthused about it... ]
no subject
Dragon is going to playfully chomp on the paw before it gets ready for tackling ]
Indeed, that is true. I wonder if there's specific emotions he needs...
[ His attention is on the critters now ]
no subject
...I don't know.
But, it could be part of it. Which explains part of that reaction at end of trial.
[ Meanwhile, he is focusing on Dan Heng still. Help. ]
no subject
His temporary death may have sparked too much joy for him.
[ Glancing at him for a moment before nodding towards critters ]
I haven't seen that reaction before.
no subject
...He didn't seem all that different from the usual, other than the splash of momentary gold. Remember that too?
[ Blade looks towards the creatures as they're wrestling. ]
I'm not surprised.
[ ...he's going to see if Dan Heng is paying attention and reach out to try to poke him at his right side. ]