lesmodsalouette: (Default)
β„¬π‘’π“π“π‘’π“π“Šπ“‡π‘’π“‰π“‰π‘’ β„³π‘œπ’Ήπ“ˆ ([personal profile] lesmodsalouette) wrote in [community profile] bellelurette2025-03-24 01:01 am

WEEK THREE

WEEK THREE
28 Guests


You awaken smothered in wonderfully soft blankets. If you are lucky, there is a warm body next to you, but... those are becoming shorter and shorter in supply, aren't they?

It's Monday at ChΓ’teau Ambregris, and you have just arrived here. Whatever clothes you are wearing, whatever injuries you are sporting... They are once again accurate to how you were before this tale began. Whether this leaves you with any urgent matters to take care of or relieved of ailing you had contracted in the 'last' week, the gong of the numerous clocks chimes out indifferently to the hour. Gone is the urgent summons of the past two weeks, with no Witch to greet you.

Rise and shine, and face your 'first' day in your 'new' home! And though you may now think yourself quite familiar with it, maybe another look around wouldn't hurt?

TIME LOOP:
-Characters wake up with the clothes they had with them at their canon point, like in the intro log.
-The state of their bodies is exactly the same as it was on the intro log (for better or worse).
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.

LOCATIONS UPDATED:
- library, gardens
- mud bath β†’ aquarium
- menagerie β†’ photography studio
- grotto β†’ greenhouse

WEEKLY EFFECT
This week every character will have a spirit animal that follows them around like a familiar. The choice of animal is up to you (natural or supernatural), but it should represent them in some way. The animal is restricted in size to that of a large dog and is incorporeal, though it can interact with other spirit animals. As the animal is a representation of their heart and inner self, it might be better at expressing itself than it's owner.

Yes, this is basically daemons. This palace clearly needs more animals for emotional support!

(OOC: Murder proposals and counter proposals are open! )

uiscebeatha: (pic#16926908)

[personal profile] uiscebeatha 2025-03-26 05:18 pm (UTC)(link)
[ It does look shitty! Cain doesn't seem to mind, or...notice, really. ]

Hmm. [ He peers at it, and then shrugs. ] I was hoping you'd tell me what you thought it looked like.

[ He has no idea what he's doing... ]
baebladie: (in your hall of fame)

[personal profile] baebladie 2025-03-26 10:26 pm (UTC)(link)
It doesn't look like much.

[ Is all that he says. ]

What are you trying to make it look like?
uiscebeatha: (pic#16925084)

[personal profile] uiscebeatha 2025-03-27 06:20 pm (UTC)(link)
...Whatever you were gonna tell me it looks like...

[ HELP

He sighs. ]


Okay, new plan. It's a...cat. What do I need to do to make it look more like a cat?
baebladie: (But I know you’re on the right track)

[personal profile] baebladie 2025-03-27 11:38 pm (UTC)(link)
I will need to guide you.

[ Like Siffrin did with him. ]

Remember to watch closely.

[ Blade still doesn't know that Cain will not be able to watch this happen. Even if this will need to involve a little hand touch. ]
uiscebeatha: (pic#17726749)

[personal profile] uiscebeatha 2025-03-28 05:52 pm (UTC)(link)
[ WATCH CLOSELY— cain closing his eyes but not really ]

Er, hold on.

[ Before Blade can do anything, he holds out a hand. ]

Can you touch my hand first?
baebladie: (you can't tell)

[personal profile] baebladie 2025-03-29 01:34 am (UTC)(link)
[ It's okay. He's mentally closing them or something... ]

I can.

And show you the method that way.

[ Siffrin showed him by hand touch first, so this time he isn't bothered by it. He reaches for Cain's hand that has the carving tool, and helpfully begins to direct him with the movements for the other to follow to make a better look for the cat. Or he is going to do his best to attempt to do that. ]