lesmodsalouette: (Default)
β„¬π‘’π“π“π‘’π“π“Šπ“‡π‘’π“‰π“‰π‘’ β„³π‘œπ’Ήπ“ˆ ([personal profile] lesmodsalouette) wrote in [community profile] bellelurette2025-03-24 01:01 am

WEEK THREE

WEEK THREE
28 Guests


You awaken smothered in wonderfully soft blankets. If you are lucky, there is a warm body next to you, but... those are becoming shorter and shorter in supply, aren't they?

It's Monday at ChΓ’teau Ambregris, and you have just arrived here. Whatever clothes you are wearing, whatever injuries you are sporting... They are once again accurate to how you were before this tale began. Whether this leaves you with any urgent matters to take care of or relieved of ailing you had contracted in the 'last' week, the gong of the numerous clocks chimes out indifferently to the hour. Gone is the urgent summons of the past two weeks, with no Witch to greet you.

Rise and shine, and face your 'first' day in your 'new' home! And though you may now think yourself quite familiar with it, maybe another look around wouldn't hurt?

TIME LOOP:
-Characters wake up with the clothes they had with them at their canon point, like in the intro log.
-The state of their bodies is exactly the same as it was on the intro log (for better or worse).
-Any items they accumulated last week are also reset (sorry you'll need to build up your weapon cache again), except items that were given out as event rewards. Please note that the item uses are not reset.

LOCATIONS UPDATED:
- library, gardens
- mud bath β†’ aquarium
- menagerie β†’ photography studio
- grotto β†’ greenhouse

WEEKLY EFFECT
This week every character will have a spirit animal that follows them around like a familiar. The choice of animal is up to you (natural or supernatural), but it should represent them in some way. The animal is restricted in size to that of a large dog and is incorporeal, though it can interact with other spirit animals. As the animal is a representation of their heart and inner self, it might be better at expressing itself than it's owner.

Yes, this is basically daemons. This palace clearly needs more animals for emotional support!

(OOC: Murder proposals and counter proposals are open! )

antline: (ghost)

[personal profile] antline 2025-03-27 07:10 pm (UTC)(link)
[He waves up at it. Hi, bird. The ant also waggles its antennae.]

I guess magic needs all these things to make it work. Though if he just needed to make people happy...why couldn't he tell jokes?

[Is he stupid?]
divineth: (πŸŒ’ 54)

[personal profile] divineth 2025-03-27 08:00 pm (UTC)(link)
I too wonder wherefor he hath strayed so far from this path. He clearly possesseth a flair for entertainment, and the circus doth exist to bring smiles to its audiences.

[Sylvando approving in another universe.]
antline: (army)

[personal profile] antline 2025-03-27 08:02 pm (UTC)(link)
This is excessive. I don't think suffering will bring the result he wants.





Or maybe he's just not good at being a clown.
divineth: (πŸŒ’ 51)

[personal profile] divineth 2025-03-27 08:14 pm (UTC)(link)
Nor do I. What he hath wrought is nothing less than a distortion of the intent behind the magic he was given.

[He's reveling in murder and despair. That's like, the opposite of making people happy??]
antline: (carpenter)

[personal profile] antline 2025-03-28 12:03 am (UTC)(link)
Maybe he's just....very very sad.

[Buddy needs therapy.]