lesmodsalouette: (Default)
ℬ𝑒𝓁𝓁𝑒𝓁𝓊𝓇𝑒𝓉𝓉𝑒 ℳ𝑜𝒹𝓈 ([personal profile] lesmodsalouette) wrote in [community profile] bellelurette2025-03-09 11:31 pm

WEEK ONE

WEEK ONE
32 Guests


Maybe being swept away to a fancy castle isn't what you wanted (Hickey aside), but the fact of the matter is that you're stuck here, at least for now. Thankfully there's enough food even if hot chocolate for breakfast might be a bit rich for some palates. There's at least a stock of raw food in the kitchens, but your hapless kidnapper is a Witch, not a chef, so you'll have to perform your own, manual kitchen magic if the provided meals aren't to your liking.

Just try not to burn the place down before you get the chance to take your host at his word (that you'll be leaving in a week's time, certainly, trust).

If you do get the cabin fever immediately, the grounds are a beautiful reprieve from the great indoors -- and if nothing else, perhaps you can find time to get to know your fellow guests. The weather is gorgeous all week, cheerfully sunny, which lends something to the mood.

WEEKLY EFFECT
This week, characters will feel heightened emotions periodically. If they're very happy about something, it'll feel like the best thing in the world! If they'd usually brush off something mildly annoying, suddenly it'll grate on their nerves. This effect will last throughout the week until investigation and is completely optional.
[OOC: Welcome to Week 1! Despite the lack of any threatened murder (except in Witch's direction), there will be a case this week. We'll have a small optional event on Wednesday at 1PM EDT/10AM PDT, but it won't require real time threading and can be done over the course of the week. ]

caporegrimme: 5 (5)

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[personal profile] caporegrimme 2025-03-12 01:46 am (UTC)(link)
They're not that bad. As far as people go, there could be worse ones.

[Says one of the freaks with a vague lifespan]
cleansheets: (02 anger)

[personal profile] cleansheets 2025-03-12 07:59 pm (UTC)(link)
[ High. What do you fucking mean, 'high'. ]

That remains to be seen, doesn't it? Even putting all the dubious nonsense aside, these are hardly proof of character.
caporegrimme: 11 (11)

[personal profile] caporegrimme 2025-03-15 05:07 am (UTC)(link)
You're not wrong. What's important here is how they'll all react under pressure. Everything else is probably less important.

[Especially once murderrrrrs happen. Murdergames, they sure can get intense sometimes]